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Oracle

Radiant
Oracle male
Oracle female

Half sentinel, half healer. You are the most righteous and became a beacon of hope - Oracle.

Information
  • Icon iibook
  • Type Class
  • Rarity Radiant
  • Enhancement Luminara
  • Requirement
  • Level 1
  • Stack 1x
  • Quantity 1x
  • Shop Cost 0 ER
  • Game Quantity 0x
  • Temporary No
  • VIP Only No
  • Marketable Yes
  • Sellable Yes

Rank II

Category

Defensive Caster

Description

Oracles are servants of good who use their powers to aid the sick, weak, and injured. Their powerful healing magic is often the difference between a group's victory or doom.

Mana regeneration methods

Oracles Gains mana when they: * Hits landed in combat, and especially on critical hits.
*Using Healing Abilities.

Stats description

Recommended enhancement: Luminara

Equip a Entity to gain passive bonuses or effects during combat. Each Entity offers unique stats or abilities.

Information
  • Damage Base 0
  • Mana Cost 0
  • Distance Near
  • Affects Self
  • Type Physical
  • Cooldown 14 seconds
  • Hit Targets 1x

A locked skill slot that may become available to Tier III or higher classes.

Information
  • Damage Base 0
  • Mana Cost 0
  • Distance Near
  • Affects Self
  • Type Magical
  • Cooldown 35 seconds
  • Hit Targets 1x
Auras
Prevents the use of a specific skill by locking it for the avatar affected by this aura. The locked skill is identified by the skill reference ID passed as handler parameters. This aura is typically used to disable or restrict certain skills temporarily, enforcing gameplay mechanics such as silences, stuns, or skill cooldown locks.
  • Affects Self
  • Maximum Stack 1x
  • Duration 1 hour

Summon dual green energy slashes from Aurelios' blade. Each hit deals radiant damage with an 8% chance to inflict Sacred Rend, a divine DoT that burns the target for 3 seconds.

Information
  • Damage Base 1
  • Mana Cost 0
  • Distance Near
  • Affects Enemy
  • Type Auto
  • Cooldown 1 second
  • Hit Targets 1x
  • Mana Increase 1%
Auras
  • Affects Enemy
  • Maximum Stack 100x
  • Duration 2 seconds
Applies periodic damage (or healing if the skill’s damage value is negative) to the aura target over time. The effect repeats at fixed intervals while the aura is active. The tick interval is currently set to 1.5 seconds. This handler supports both damaging and healing effects, depending on the original skill’s damage value.
    The Enemy must have the aura Sacred Rend
  • Affects Enemy
  • Maximum Stack 1x
  • Duration 2 seconds

Channel holy magic to summon Aeurelios’ twin staves from beneath your target, locking around their feet with divine claws. if your HP is less than 90% Judging Root Deals extra 15% damage, and applies Judgment Root, which decreases target haste by 15% for 5 seconds.

Increases the skill damage by a multiplier if the caster’s current health percentage is below or equal to a specified threshold.

Information
  • Damage Base 0.7
  • Mana Cost 15
  • Distance Near
  • Affects Enemy
  • Type Magical
  • Cooldown 2 seconds
  • Hit Targets 1x
  • Mana Increase 1%
Auras
  • Affects Enemy
  • Maximum Stack 100x
  • Duration 4 seconds
  • Effects:
    • Enemy Haste -15

Summon Aeurelios’ radiant crest above you and a nearby ally, instantly healing both. Applies Radiant Ward, healing both over time for 9 seconds and granting +10% resistance to all damage during that time.

Information
  • Damage Base -0.9
  • Mana Cost 20
  • Distance Near
  • Affects Allies
  • Type Magical
  • Cooldown 7 seconds
  • Hit Targets 2x
  • Mana Increase 3%
Auras
An aura that heals over time.
  • Affects Allies
  • Maximum Stack 100x
  • Duration 8 seconds
  • Effects:
    • Allies Damage Resistance +10

Summon Aeurelios’ staves and launch it into your target, embedding radiant energy within them. Applies Divine Inhibition, reducing the target’s outgoing damage by 35% for 8 seconds. If Radiant Ward is active, you regain 20 mana.

Information
  • Damage Base 0.6
  • Mana Cost 20
  • Distance Near
  • Affects Enemy
  • Type Magical
  • Cooldown 8 seconds
  • Hit Targets 2x
  • Mana Increase 3%
Auras
  • Affects Enemy
  • Maximum Stack 100x
  • Duration 7 seconds
  • Effects:
    • Enemy Damage Boost -35
    The Self must have the aura Radiant Ward
  • Affects Self
  • Maximum Stack 1x
  • Duration 3 seconds
  • Effects:
    • Self Mana Boost +40

Increases Hit Chance and Intellect by 15%

Auras
    Effects:
    • Self Hit +15
    • Self Intelligence +15

The power of Light grants you adittionally 10% increased Intellect and 5% increased Haste and Hit Chance.

Auras
    Effects:
    • Self Intelligence +10
    • Self Haste +5
    • Self Hit +5

Call forth Aeurelios’ mighty arm to erupt from below the battlefield, piercing through everything in its path. Deals massive divine damage, and deals 10% bonus damage to dark elemental monsters. Enemies hit by Skyarm of Aeurelios are Blinded for 4 seconds, reducing their hit chance by 20%.

Information
  • Damage Base 2.5
  • Mana Cost 30
  • Distance Near
  • Affects Enemy
  • Type Magical
  • Cooldown 9 seconds
  • Hit Targets 1x
  • Mana Increase 2%
Auras
  • Affects Enemy
  • Maximum Stack 1x
  • Duration 3 seconds
  • Effects:
    • Enemy Hit +20
Modifies the damage dealt to monsters based on their element. When the avatar attacks a monster of a specified race, the damage can be increased, decreased, or multiplied by a given value. This allows for race-specific damage bonuses or penalties, enabling strategic advantages against certain monster types.
  • Affects Self
  • Maximum Stack 1x
  • Duration 4 seconds

Get It From

Action Quest
View
iidesign
Oracle Training 1x
Normal
Action Redeem Expire
View
iic2
GIVEMETOYS
Remaining 0.00%
1 week ago

Required

Necessary for

Inventory