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J6 Energy Saber

Elemental
<font color="#05a841">J6 Energy Saber</font></a>

J6 the BountyHunter travels the galaxy on a mysterious mission. He is capable, versatile and very, very fast. This Star Sword is a testament to his efficiency, accuracy, and dedication to fulfilling his goal.
Sylvara Empowered

Information
  • Icon iwsword
  • Type (Weapon) Sword
  • Rarity Elemental
  • Enhancement Adventurer
  • Requirement
  • Level 1
  • Stack 1x
  • Quantity 1x
  • Shop Cost 0 ER
  • Game Quantity 0x
  • Temporary No
  • VIP Only No
  • Marketable Yes
  • Sellable Yes

Special Skill

Empowers your weapon with Sylvara elemental magic for 10 seconds, causing attacks to deal 50% increased Damage to Chronarion Monsters.

Information
  • Damage Base 0
  • Mana Cost 0
  • Distance Far
  • Affects Self
  • Type Physical
  • Cooldown 19 seconds
  • Hit Targets 1x
Auras
Applies a visual color effect to the target based on the specified parameters. This is a cosmetic effect and does not influence gameplay mechanics like stats or combat. The color value is passed as a parameter and displayed client-side to represent aura presence or thematic elements.
  • Affects Self
  • Maximum Stack 1x
  • Duration 9 seconds
Modifies the damage dealt to monsters based on their element. When the avatar attacks a monster of a specified race, the damage can be increased, decreased, or multiplied by a given value. This allows for race-specific damage bonuses or penalties, enabling strategic advantages against certain monster types.
  • Affects Self
  • Maximum Stack 1x
  • Duration 9 seconds
Modifies the damage dealt to monsters based on their element. When the avatar attacks a monster of a specified race, the damage can be increased, decreased, or multiplied by a given value. This allows for race-specific damage bonuses or penalties, enabling strategic advantages against certain monster types.
  • Affects Self
  • Maximum Stack 1x
  • Duration 9 seconds
    The Self must have the aura Ice Area
  • Affects Self
  • Maximum Stack 100x
  • Duration 4 seconds
  • Effects:
    • Self Health Boost -50
Modifies the damage dealt to monsters based on their element. When the avatar attacks a monster of a specified race, the damage can be increased, decreased, or multiplied by a given value. This allows for race-specific damage bonuses or penalties, enabling strategic advantages against certain monster types.
    The Self must have the aura Fire Area
  • Affects Self
  • Maximum Stack 1x
  • Duration 9 seconds
  • Effects:
    • Self Health Boost -500
Applies periodic damage (or healing if the skill’s damage value is negative) to the aura target over time. The effect repeats at fixed intervals while the aura is active. The tick interval is currently set to 1.5 seconds. This handler supports both damaging and healing effects, depending on the original skill’s damage value.
    The Self must have the aura Sylvara Fire Area Zero
    The Allies should not have the aura Poisonburn Antidote with 1x stacks
  • Affects Self
  • Maximum Stack 1x
  • Duration 9 seconds

Get It From

Action Quest
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Required

Necessary for

Inventory